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Old Dec 30, 2005, 07:55 AM // 07:55   #1
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Default Question about Prot monk in tombs, GvG

In CA & TA I sometimes play as a Boon Prot Monk, which works pretty well because of the large amount of healing with prot spells. I havn't played Tombs/GvG much, so I was wondering something. Assume a balanced team with 3 monks: 2 healers and 1 prot. What is the prot monk running? I'm guessing regular prot spells without the boon? A boon prot would seem redundant with healers around. Would Life bond be used normally, or just the standard RoF, prot spirit, shielding etc.?
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Old Dec 30, 2005, 08:56 AM // 08:56   #2
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3 monks team fail a lot recently. most top100 team run 2 prot-boon monk with/out a secondary monk.
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Old Dec 30, 2005, 09:44 AM // 09:44   #3
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Tombs prot monks need a Prot elite usually, so no boon for them. GvG is another story, its either like 2 boon/prots or 3 monks with a mixture of hybrids.
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Old Dec 30, 2005, 10:53 AM // 10:53   #4
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Boon prots are extremely common in GvG, while in Tombs there are none.

Prots in Tombs are either active/passive, passive being a bonder and active a non-boon prot.

I still wonder why people don't use 1 healer, 1 boon prot, and 1 bonder... as sometimes it can be hard for a bonder to put in all the yummy prot skills on his bar (I always find it difficult to choose skills)
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Old Dec 30, 2005, 11:24 AM // 11:24   #5
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Quote:
Originally Posted by tafy69
Tombs prot monks need a Prot elite usually, so no boon for them. .
Boon isnt an elite......you can run it in tombs with channeling easy enough for energy although it is better with OOB
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Old Dec 30, 2005, 11:08 PM // 23:08   #6
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Quote:
Originally Posted by Patrograd
Boon isnt an elite......you can run it in tombs with channeling easy enough for energy although it is better with OOB
In tombs though you generally want to run three monks, in which case a pure prot monk is far more beneficial in my experience, with you already having two heal monks. You can focus much more on your job, longer Aegis etc.
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Old Jan 10, 2006, 01:20 AM // 01:20   #7
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Question did search

I did search for the build on a GvG Prot. Monk, but didn't have luck. Bad brain, I guess.

Divine Boon
Life Bond
Balthazar's Spirit
Blessed Signet

And.... what?

Draw conditions
Reversal of Fortune
Shielding Hands
Protective Sprit

Any help would be appreciated. I found my Bonds getting stripped all the freaking time, and a good opposing team finds me and gang-kills me.
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Old Jan 10, 2006, 01:23 AM // 01:23   #8
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The "metagame" for monks in GvG at the moment, seems to be a heal monk and a boon prot in most cases. You can't really get away without a heal monk, as Infuse and Heal Party are godly against spike and degen. Boon prots however still work very nicely.

Something like this:

Heal Monk

Monk/Necromancer
Level: 20

Healing Prayers: 14 (12+2)
Divine Favour: 9 (8+1)
Blood Magic: 10

- Orison of Healing (Healing Prayers)
- Heal Other (Healing Prayers)
- Infuse Health (Healing Prayers)
- Healing Touch (Healing Prayers)
- Mend Ailment (Protection Prayers)
- Holy Veil (Monk other)
- Heal Party (Healing Prayers)
- Offering of Blood [Elite] (Blood Magic)


Boon Prot

Monk/Necromancer
Level: 20

Divine Favor: 14 (12+2)
Protection Prayers: 9 (8+1)
Blood Magic: 10

- Reversal of Fortune (Protection Prayers)
- Protective Spirit (Protection Prayers)
- Guardian (Protection Prayers)
- Mend Ailment (Protection Prayers)
- Holy Veil (Monk other)
- Signet of Devotion (Divine Favor)
- Divine Boon (Divine Favor)
- Offering of Blood [Elite] (Blood Magic)
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Old Jan 13, 2006, 02:21 PM // 14:21   #9
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Quote:
Originally Posted by JR-
The "metagame" for monks in GvG at the moment, seems to be a heal monk and a boon prot in most cases. You can't really get away without a heal monk, as Infuse and Heal Party are godly against spike and degen. Boon prots however still work very nicely.

Something like this:

Heal Monk

Monk/Necromancer
Level: 20

Healing Prayers: 14 (12+2)
Protection Prayers: 9 (8+1)
Blood Magic: 10

- Orison of Healing (Healing Prayers)
- Heal Other (Healing Prayers)
- Infuse Health (Healing Prayers)
- Healing Touch (Healing Prayers)
- Mend Ailment (Protection Prayers)
- Holy Veil (Monk other)
- Heal Party (Healing Prayers)
- Offering of Blood [Elite] (Blood Magic)
Is it possible to heal efficiently with 0/1 point in divine favour?
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Old Jan 13, 2006, 09:00 PM // 21:00   #10
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Quote:
Originally Posted by trecca
Is it possible to heal efficiently with 0/1 point in divine favour?
I'm 90% sure that he meant to put Divine Favor instead of Protection Prayers. His only protection spell is Mend Ailment. It's stupid to take Prot over DF just for that.
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Old Jan 14, 2006, 12:07 AM // 00:07   #11
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Quote:
Originally Posted by theclam
I'm 90% sure that he meant to put Divine Favor instead of Protection Prayers. His only protection spell is Mend Ailment. It's stupid to take Prot over DF just for that.
Bingo. Nubbing up attributes is a speciality of mine.
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Old Jan 18, 2006, 09:48 PM // 21:48   #12
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Quote:
Originally Posted by trecca
Is it possible to heal efficiently with 0/1 point in divine favour?
no, divine favor is a Must.
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Old Jan 19, 2006, 12:38 AM // 00:38   #13
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Quote:
Originally Posted by coldplay
3 monks team fail a lot recently. most top100 team run 2 prot-boon monk with/out a secondary monk.
um no?
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Old Jan 24, 2006, 03:54 PM // 15:54   #14
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Quote:
Originally Posted by Senator Tom
um no?
Too harsh to a nice guy. Comment removed. Please post something useful though?

Last edited by Alexandria Kotov; Jan 24, 2006 at 04:10 PM // 16:10..
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